Yeah, as you've already noticed, I've added a little radio with 45 songs on it to the right of every page. If you would like any song to be added, reply to this topic with your recommended songs!
« Last post by Jaco on April 05, 2012, 04:35:38 pm »
Okay, as you can see, I've really started cracking down on adding more Boards and Topics to increase the variety in this forums. Everyone, PLEASE try your best to advertise this forums and increase traffic to it!
« Last post by Jaco on April 04, 2012, 05:19:35 pm »
As I've said, I've added a Gallery for members to upload pictures to and other can view them! Now in order to have them approved, you must meet the following:
Albums can be ****ography
Picture uploaded must be art of some sort and cannot be a picture of real life ****
After that, you must wait for it to be approved. Thank you!
« Last post by Jaco on April 04, 2012, 05:06:50 pm »
Last week, we got an early look at the 1.2.5 update, to give modders time to update their code before the official launch. Now, the official launch of 1.2.5 is here! Curious what's been updated in this latest patch? Check out the notes below:
Changes in 1.2.5:
Added shift clicking support in furnaces Added method to easily acquire blocks you have selected in the world in Creative mode using the ‘pick block’ key Made the Direct Connect dialog remember the last IP for the current session Fixed issues detected certain links in chat Fixed wild ocelots behaving like tamed cats Fixed various chat crashes Made cats less eager to sit on things Made cats less patient Fixed world generation failing under certain circumstances Fixed issues turning off sound under certain circumstances Removed all ghost entities under the command of Lord Herobrine Fixed crash when pasting certain characters in chat Fixed slash ‘/’ key not behaving correctly in certain environments Fixed command matching being too greedy (for example: typing ‘/stophammertime’ no longer stops your server) Fixed not being able to click coloured links Fixed potential issue with village door detection (which could cause too many villagers) Made using a stack of bowls on Mooshrooms not consume the whole stack of bowls Made punching a TNT block with flint and steel in hand destroy and drop a TNT block (right-clicking will activate the TNT)